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obstack.h
1/* obstack.h - object stack macros
2 Copyright (C) 1988-1994,1996-1999,2003,2004,2005
3 Free Software Foundation, Inc.
4 This file is part of the GNU C Library.
5
6 The GNU C Library is free software; you can redistribute it and/or
7 modify it under the terms of the GNU Lesser General Public
8 License as published by the Free Software Foundation; either
9 version 2.1 of the License, or (at your option) any later version.
10
11 The GNU C Library is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public
17 License along with the GNU C Library; if not, write to the Free
18 Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 Boston, MA 02110-1301, USA. */
20
33/* Summary:
34
35All the apparent functions defined here are macros. The idea
36is that you would use these pre-tested macros to solve a
37very specific set of problems, and they would run fast.
38Caution: no side-effects in arguments please!! They may be
39evaluated MANY times!!
40
41These macros operate a stack of objects. Each object starts life
42small, and may grow to maturity. (Consider building a word syllable
43by syllable.) An object can move while it is growing. Once it has
44been "finished" it never changes address again. So the "top of the
45stack" is typically an immature growing object, while the rest of the
46stack is of mature, fixed size and fixed address objects.
47
48These routines grab large chunks of memory, using a function you
49supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
50by calling `obstack_chunk_free'. You must define them and declare
51them before using any obstack macros.
52
53Each independent stack is represented by a `struct obstack'.
54Each of the obstack macros expects a pointer to such a structure
55as the first argument.
56
57One motivation for this package is the problem of growing char strings
58in symbol tables. Unless you are "fascist pig with a read-only mind"
59--Gosper's immortal quote from HAKMEM item 154, out of context--you
60would not like to put any arbitrary upper limit on the length of your
61symbols.
62
63In practice this often means you will build many short symbols and a
64few long symbols. At the time you are reading a symbol you don't know
65how long it is. One traditional method is to read a symbol into a
66buffer, realloc()ating the buffer every time you try to read a symbol
67that is longer than the buffer. This is beaut, but you still will
68want to copy the symbol from the buffer to a more permanent
69symbol-table entry say about half the time.
70
71With obstacks, you can work differently. Use one obstack for all symbol
72names. As you read a symbol, grow the name in the obstack gradually.
73When the name is complete, finalize it. Then, if the symbol exists already,
74free the newly read name.
75
76The way we do this is to take a large chunk, allocating memory from
77low addresses. When you want to build a symbol in the chunk you just
78add chars above the current "high water mark" in the chunk. When you
79have finished adding chars, because you got to the end of the symbol,
80you know how long the chars are, and you can create a new object.
81Mostly the chars will not burst over the highest address of the chunk,
82because you would typically expect a chunk to be (say) 100 times as
83long as an average object.
84
85In case that isn't clear, when we have enough chars to make up
86the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
87so we just point to it where it lies. No moving of chars is
88needed and this is the second win: potentially long strings need
89never be explicitly shuffled. Once an object is formed, it does not
90change its address during its lifetime.
91
92When the chars burst over a chunk boundary, we allocate a larger
93chunk, and then copy the partly formed object from the end of the old
94chunk to the beginning of the new larger chunk. We then carry on
95accreting characters to the end of the object as we normally would.
96
97A special macro is provided to add a single char at a time to a
98growing object. This allows the use of register variables, which
99break the ordinary 'growth' macro.
100
101Summary:
102 We allocate large chunks.
103 We carve out one object at a time from the current chunk.
104 Once carved, an object never moves.
105 We are free to append data of any size to the currently
106 growing object.
107 Exactly one object is growing in an obstack at any one time.
108 You can run one obstack per control block.
109 You may have as many control blocks as you dare.
110 Because of the way we do it, you can `unwind' an obstack
111 back to a previous state. (You may remove objects much
112 as you would with a stack.)
113*/
114
115
116/* Don't do the contents of this file more than once. */
117
118#ifndef _OBSTACK_H
119#define _OBSTACK_H 1
120
121#include "../begin.h"
122
125#include <stddef.h>
126
127/* If B is the base of an object addressed by P, return the result of
128 aligning P to the next multiple of A + 1. B and P must be of type
129 char *. A + 1 must be a power of 2. */
130
131#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
132
133/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
134 where pointers can be converted to integers, aligned as integers,
135 and converted back again. If ptrdiff_t is narrower than a
136 pointer (e.g., the AS/400), play it safe and compute the alignment
137 relative to B. Otherwise, use the faster strategy of computing the
138 alignment relative to 0. */
139
140#define __PTR_ALIGN(B, P, A) \
141 __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \
142 P, A)
143
144#include <string.h>
145#include <stdarg.h>
146
147#include "funcattr.h"
148
149struct _obstack_chunk /* Lives at front of each chunk. */
150{
151 char *limit; /* 1 past end of this chunk */
152 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
153 char contents[4]; /* objects begin here */
154};
155
156struct obstack /* control current object in current chunk */
157{
158 ptrdiff_t chunk_size; /* preferred size to allocate chunks in */
159 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
160 char *object_base; /* address of object we are building */
161 char *next_free; /* where to add next char to current object */
162 char *chunk_limit; /* address of char after current chunk */
163 union
164 {
165 ptrdiff_t tempint;
166 void *tempptr;
167 } temp; /* Temporary for some macros. */
168 int alignment_mask; /* Mask of alignment for each object. */
169 /* These prototypes vary based on `use_extra_arg', and we use
170 casts to the prototypeless function type in all assignments,
171 but having prototypes here quiets -Wstrict-prototypes. */
172 struct _obstack_chunk *(*chunkfun) (void *, ptrdiff_t);
173 void (*freefun) (void *, struct _obstack_chunk *);
174 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
175 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
176 unsigned maybe_empty_object:1;/* There is a possibility that the current
177 chunk contains a zero-length object. This
178 prevents freeing the chunk if we allocate
179 a bigger chunk to replace it. */
180 unsigned alloc_failed:1; /* No longer used, as we now call the failed
181 handler on error, but retained for binary
182 compatibility. */
183};
184
185/* Declare the external functions we use; they are in obstack.c. */
186
187FIRM_API void _obstack_newchunk (struct obstack *, ptrdiff_t);
188FIRM_API int _obstack_begin (struct obstack *, int, int,
189 void *(*) (ptrdiff_t), void (*) (void *));
190FIRM_API int _obstack_begin_1 (struct obstack *, int, int,
191 void *(*) (void *, ptrdiff_t),
192 void (*) (void *, void *), void *);
193FIRM_API ptrdiff_t _obstack_memory_used (struct obstack *);
194
195FIRM_API void obstack_free (struct obstack *obstack, void *block);
196
197/* Error handler called when `obstack_chunk_alloc' failed to allocate
198 more memory. This can be set to a user defined function which
199 should either abort gracefully or use longjump - but shouldn't
200 return. The default action is to print a message and abort. */
201FIRM_API FIRM_NORETURN_FUNCPTR (*obstack_alloc_failed_handler) (void);
202
203/* Exit value used when `print_and_abort' is used. */
204FIRM_API int obstack_exit_failure;
205
206/* Pointer to beginning of object being allocated or to be allocated next.
207 Note that this might not be the final address of the object
208 because a new chunk might be needed to hold the final size. */
209
210#define obstack_base(h) ((void *) (h)->object_base)
211
212/* Size for allocating ordinary chunks. */
213
214#define obstack_chunk_size(h) ((h)->chunk_size)
215
216/* Pointer to next byte not yet allocated in current chunk. */
217
218#define obstack_next_free(h) ((h)->next_free)
219
220/* Mask specifying low bits that should be clear in address of an object. */
221
222#define obstack_alignment_mask(h) ((h)->alignment_mask)
223
224/* To prevent prototype warnings provide complete argument list. */
225#define obstack_init(h) \
226 _obstack_begin ((h), 0, 0, \
227 (void *(*) (ptrdiff_t)) obstack_chunk_alloc, \
228 (void (*) (void *)) obstack_chunk_free)
229
230#define obstack_begin(h, size) \
231 _obstack_begin ((h), (size), 0, \
232 (void *(*) (ptrdiff_t)) obstack_chunk_alloc, \
233 (void (*) (void *)) obstack_chunk_free)
234
235#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
236 _obstack_begin ((h), (size), (alignment), \
237 (void *(*) (ptrdiff_t)) (chunkfun), \
238 (void (*) (void *)) (freefun))
239
240#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
241 _obstack_begin_1 ((h), (size), (alignment), \
242 (void *(*) (void *, ptrdiff_t)) (chunkfun), \
243 (void (*) (void *, void *)) (freefun), (arg))
244
245#define obstack_chunkfun(h, newchunkfun) \
246 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, ptrdiff_t)) (newchunkfun))
247
248#define obstack_freefun(h, newfreefun) \
249 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
250
251#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
252
253#define obstack_blank_fast(h,n) ((h)->next_free += (n))
254
255#define obstack_memory_used(h) _obstack_memory_used (h)
256
257#if defined __GNUC__ && defined __STDC__ && __STDC__
258/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
259 does not implement __extension__. But that compiler doesn't define
260 __GNUC_MINOR__. */
261# if __GNUC__ < 2 || (defined __NeXT__ && __NeXT__ && !__GNUC_MINOR__)
262# define __extension__
263# endif
264
265/* For GNU C, if not -traditional,
266 we can define these macros to compute all args only once
267 without using a global variable.
268 Also, we can avoid using the `temp' slot, to make faster code. */
269
270# define obstack_object_size(OBSTACK) \
271 __extension__ \
272 ({ struct obstack const *__o = (OBSTACK); \
273 (unsigned) (__o->next_free - __o->object_base); })
274
275# define obstack_room(OBSTACK) \
276 __extension__ \
277 ({ struct obstack const *__o = (OBSTACK); \
278 (unsigned) (__o->chunk_limit - __o->next_free); })
279
280# define obstack_make_room(OBSTACK,length) \
281__extension__ \
282({ struct obstack *__o = (OBSTACK); \
283 ptrdiff_t __len = (length); \
284 if (__o->chunk_limit - __o->next_free < __len) \
285 _obstack_newchunk (__o, __len); \
286 (void) 0; })
287
288# define obstack_empty_p(OBSTACK) \
289 __extension__ \
290 ({ struct obstack const *__o = (OBSTACK); \
291 (__o->chunk->prev == 0 \
292 && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
293 __o->chunk->contents, \
294 __o->alignment_mask)); })
295
296# define obstack_grow(OBSTACK,where,length) \
297__extension__ \
298({ struct obstack *__o = (OBSTACK); \
299 ptrdiff_t __len = (length); \
300 if (__o->next_free + __len > __o->chunk_limit) \
301 _obstack_newchunk (__o, __len); \
302 memcpy (__o->next_free, where, __len); \
303 __o->next_free += __len; \
304 (void) 0; })
305
306# define obstack_grow0(OBSTACK,where,length) \
307__extension__ \
308({ struct obstack *__o = (OBSTACK); \
309 ptrdiff_t __len = (length); \
310 if (__o->next_free + __len + 1 > __o->chunk_limit) \
311 _obstack_newchunk (__o, __len + 1); \
312 memcpy (__o->next_free, where, __len); \
313 __o->next_free += __len; \
314 *(__o->next_free)++ = 0; \
315 (void) 0; })
316
317# define obstack_1grow(OBSTACK,datum) \
318__extension__ \
319({ struct obstack *__o = (OBSTACK); \
320 if (__o->next_free + 1 > __o->chunk_limit) \
321 _obstack_newchunk (__o, 1); \
322 obstack_1grow_fast (__o, datum); \
323 (void) 0; })
324
325/* These assume that the obstack alignment is good enough for pointers
326 or ints, and that the data added so far to the current object
327 shares that much alignment. */
328
329# define obstack_ptr_grow(OBSTACK,datum) \
330__extension__ \
331({ struct obstack *__o = (OBSTACK); \
332 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
333 _obstack_newchunk (__o, sizeof (void *)); \
334 obstack_ptr_grow_fast (__o, datum); }) \
335
336# define obstack_int_grow(OBSTACK,datum) \
337__extension__ \
338({ struct obstack *__o = (OBSTACK); \
339 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
340 _obstack_newchunk (__o, sizeof (int)); \
341 obstack_int_grow_fast (__o, datum); })
342
343# define obstack_ptr_grow_fast(OBSTACK,aptr) \
344__extension__ \
345({ struct obstack *__o1 = (OBSTACK); \
346 *(const void **) __o1->next_free = (aptr); \
347 __o1->next_free += sizeof (const void *); \
348 (void) 0; })
349
350# define obstack_int_grow_fast(OBSTACK,aint) \
351__extension__ \
352({ struct obstack *__o1 = (OBSTACK); \
353 *(int *) __o1->next_free = (aint); \
354 __o1->next_free += sizeof (int); \
355 (void) 0; })
356
357# define obstack_blank(OBSTACK,length) \
358__extension__ \
359({ struct obstack *__o = (OBSTACK); \
360 ptrdiff_t __len = (length); \
361 if (__o->chunk_limit - __o->next_free < __len) \
362 _obstack_newchunk (__o, __len); \
363 obstack_blank_fast (__o, __len); \
364 (void) 0; })
365
366# define obstack_alloc(OBSTACK,length) \
367__extension__ \
368({ struct obstack *__h = (OBSTACK); \
369 obstack_blank (__h, (length)); \
370 obstack_finish (__h); })
371
372# define obstack_copy(OBSTACK,where,length) \
373__extension__ \
374({ struct obstack *__h = (OBSTACK); \
375 obstack_grow (__h, (where), (length)); \
376 obstack_finish (__h); })
377
378# define obstack_copy0(OBSTACK,where,length) \
379__extension__ \
380({ struct obstack *__h = (OBSTACK); \
381 obstack_grow0 (__h, (where), (length)); \
382 obstack_finish (__h); })
383
384/* The local variable is named __o1 to avoid a name conflict
385 when obstack_blank is called. */
386# define obstack_finish(OBSTACK) \
387__extension__ \
388({ struct obstack *__o1 = (OBSTACK); \
389 void *__value = (void *) __o1->object_base; \
390 if (__o1->next_free == __value) \
391 __o1->maybe_empty_object = 1; \
392 __o1->next_free \
393 = __PTR_ALIGN (__o1->object_base, __o1->next_free, \
394 __o1->alignment_mask); \
395 if (__o1->next_free - (char *)__o1->chunk \
396 > __o1->chunk_limit - (char *)__o1->chunk) \
397 __o1->next_free = __o1->chunk_limit; \
398 __o1->object_base = __o1->next_free; \
399 __value; })
400
401# define obstack_free(OBSTACK, OBJ) \
402__extension__ \
403({ struct obstack *__o = (OBSTACK); \
404 void *__obj = (OBJ); \
405 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
406 __o->next_free = __o->object_base = (char *)__obj; \
407 else (obstack_free) (__o, __obj); })
408
409#else /* not __GNUC__ or not __STDC__ */
410
411# define obstack_object_size(h) \
412 (unsigned) ((h)->next_free - (h)->object_base)
413
414# define obstack_room(h) \
415 (unsigned) ((h)->chunk_limit - (h)->next_free)
416
417# define obstack_empty_p(h) \
418 ((h)->chunk->prev == 0 \
419 && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
420 (h)->chunk->contents, \
421 (h)->alignment_mask))
422
423/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
424 so that we can avoid having void expressions
425 in the arms of the conditional expression.
426 Casting the third operand to void was tried before,
427 but some compilers won't accept it. */
428
429# define obstack_make_room(h,length) \
430( (h)->temp.tempint = (length), \
431 (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
432 ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
433
434# define obstack_grow(h,where,length) \
435( (h)->temp.tempint = (length), \
436 (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
437 ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
438 memcpy ((h)->next_free, where, (h)->temp.tempint), \
439 (h)->next_free += (h)->temp.tempint)
440
441# define obstack_grow0(h,where,length) \
442( (h)->temp.tempint = (length), \
443 (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \
444 ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \
445 memcpy ((h)->next_free, where, (h)->temp.tempint), \
446 (h)->next_free += (h)->temp.tempint, \
447 *((h)->next_free)++ = 0)
448
449# define obstack_1grow(h,datum) \
450( (((h)->next_free + 1 > (h)->chunk_limit) \
451 ? (_obstack_newchunk ((h), 1), 0) : 0), \
452 obstack_1grow_fast (h, datum))
453
454# define obstack_ptr_grow(h,datum) \
455( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
456 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
457 obstack_ptr_grow_fast (h, datum))
458
459# define obstack_int_grow(h,datum) \
460( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
461 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
462 obstack_int_grow_fast (h, datum))
463
464# define obstack_ptr_grow_fast(h,aptr) \
465 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
466
467# define obstack_int_grow_fast(h,aint) \
468 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
469
470# define obstack_blank(h,length) \
471( (h)->temp.tempint = (length), \
472 (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \
473 ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
474 obstack_blank_fast (h, (h)->temp.tempint))
475
476# define obstack_alloc(h,length) \
477 (obstack_blank ((h), (length)), obstack_finish ((h)))
478
479# define obstack_copy(h,where,length) \
480 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
481
482# define obstack_copy0(h,where,length) \
483 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
484
485# define obstack_finish(h) \
486( ((h)->next_free == (h)->object_base \
487 ? (((h)->maybe_empty_object = 1), 0) \
488 : 0), \
489 (h)->temp.tempptr = (h)->object_base, \
490 (h)->next_free \
491 = __PTR_ALIGN ((h)->object_base, (h)->next_free, \
492 (h)->alignment_mask), \
493 (((h)->next_free - (char *) (h)->chunk \
494 > (h)->chunk_limit - (char *) (h)->chunk) \
495 ? ((h)->next_free = (h)->chunk_limit) : 0), \
496 (h)->object_base = (h)->next_free, \
497 (h)->temp.tempptr)
498
499# define obstack_free(h,obj) \
500( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \
501 ((((h)->temp.tempint > 0 \
502 && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \
503 ? (ptrdiff_t) ((h)->next_free = (h)->object_base \
504 = (h)->temp.tempint + (char *) (h)->chunk) \
505 : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
506
507#endif /* not __GNUC__ or not __STDC__ */
508
512FIRM_API int obstack_printf(struct obstack *obst, const char *fmt, ...)
513 FIRM_NOTHROW FIRM_PRINTF(2, 3);
514FIRM_API int obstack_vprintf(struct obstack *obst, const char *fmt, va_list ap)
515 FIRM_NOTHROW FIRM_PRINTF(2, 0);
516
519#include "../end.h"
520
521#endif